Programming/Dev





Lost in the Virtual Fog – Seeing Really is Believing

May 13th, 2009 | By

So, this past week has been a flurry for me, as I’ve had to schedule and then reschedule my PhD dissertation proposal defense. But, finally it seems that we are set for next Tuesday morning, so now I have some time to catch up on my diary entry. I was contemplating what to write this [...]



Lost in the Virtual Fog – visit from the ghost of grad students past

May 5th, 2009 | By

This week’s entry is a little late, as I am burning the midnight oil trying to populate my virtual town with at least basic models so I can see what my performance is going to be with the full complement of landscape features and physics systems running. When we did the first generation of the [...]



Lost in the Virtual Fog – A diary of my triumphs and travails

Apr 27th, 2009 | By

I’m sure many of you out there have noticed that I haven’t been blogging as much since the first of the year. I know, I know, no excuses, I should always make time for posting cool geography and geospatial-related content. I’ve been knee-deep in my research stuff, working on my prototype application, and getting a [...]



More VR CAVE demos – our XNA virtual landscape application

Jan 23rd, 2009 | By

I have really slacked off on the postings on the blog while I work on my research stuff, but I’ve finally got some pictures of my XNA virtual world application up and running in the VR CAVE at WVU. We had to do some tweaking because XNA is DirectX-based, so it runs on a separate [...]



Want your own supercomputer – just grab some PS3s!

Dec 18th, 2008 | By

Last year, scientists such as Physics professor Gaurav Khanna of UMass Dartmouth and Frank Mueller, a computer science professor at NC State, made news in tech and scientific circles by creating supercomputing clusters from Sony Playstation 3s. Their clusters have the same computing power as a small supercomputer, but the cost is only around $5000, [...]



UK government wants you to show them a better way

Jul 2nd, 2008 | By

If you live in the UK (or are just interested in improving their access to data), you can now add your idea to a growing movement to make more public information available to the public. A competition called Show Us A Better Way, from the UK government’s Power of Information Taskforce, has just been announced [...]



Ten Commandments of Egoless (insert what you do)

Jun 17th, 2008 | By

TheSteve0 tweeted this great article about programming in a team environment, but the ten points that are made transcend programming and can easily fit any team activity from a class project to sending a lander to Mars. With new/innovative workflows coming on the scene in the tech arena (eg the spread of AGILE) it is [...]



Loopt’s Brian Knapp talks about privacy issues

May 7th, 2008 | By

E-Commerce Times has posted an interview with Brian Knapp, a VP at Loopt, the mobile social networking and mapping software company. The article is actually focused on how Loopt deals with privacy issues for its users, which is a different focus than the usual coverage that details the features or functionality. The issues raised in [...]



Core Location…Wow that was quick

Mar 7th, 2008 | By

Was it just back in October that I was pondering how long it would take Apple to introduce Core Location to provide developers a simple hook into location information for new apps, much like Core Image and Core Audio. While Core Location isn’t coming to the laptop yet, it is going to be available through [...]



Sony’s PhyreEngine – cross platform game development tools

Feb 25th, 2008 | By

Microsoft’s XNA announcements were not the only news to come out of the Game Developers Conference related to user community development tools for games. Sony will be releasing their PhyreEngine tools, which will allow development of games that can be recompiled for the PS3. PhyreEngine has already been used to create several games that are [...]