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Sim City and Global Warming

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Ever wanted to know how Global Warming might affect your lavish Sim City models? Well the good folks at Sim City are letting you find out! You can choose what power source you want for your city and it will affect global warming and development costs to your citizens. The game is in pre-order, but […]

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Google in a day

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Talk about taking over the (virtual) world…Google has acquired Jaiku and is working with Multiverse and both were announced in a day. The Jaiku purchase is a curiosity as they could have created their own version of the project from a few of the services they already have in house, though they wouldn’t have captured […]

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$1 billion invested in virtual worlds

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Virtual Worlds Management, the organizers of the Virtual Worlds Conference this past March in New York and the Virtual Worlds Fall Conference next week in San Jose, CA, recently conducted market research on virtual worlds, and estimate that about $1 billion has been invested in 35 virtual world projects within the last 12 months, with […]

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Leica updates Titan

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Leica is rolling out the updates to Titan fairly regularly including today’s release which includes Terrain support, a custom drawing toolbar that includes KML export, and a navigational compass. I have to say that I was surprised that terrain support was on the bottom of the list in the announcement email as this is a […]

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What Sue did the summer of 2006

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So after we met some of the SketchUp guys at the geoblogger meet-up at the ESRI UC, Sue showed off her presentation that she had given earlier that day on her Virtual Morgantown project. Apparently the SketchUp guys liked the ArcScene/SketchUp project and after they got back from their summer round of conferences they posted […]

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Epidemiologists Turn to Video Game For Help

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Ars Technica (an excellent tech news site, by the way) has an interesting article concerning epidemiologists turning to the game developer Blizzard for help. Blizzard is the developer and publisher of the wildly successful massively multiplayer online role-playing game, World of Warcraft (WoW for short). So why are epidemiologists so suddenly interested in games? Turns […]

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Are We Living in The Matrix…?

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Ok, I’ll grant you this is a bit of a stretch for a Spatial post. However, it does have something to do with Virtual Worlds. Kinda. Sorta. And Metaphysics. Anyway, an article in the science section of the NY Times hypothesizes we might all be living in an “ancestor simulator” that people from the future […]

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CyArk 3D Heritage Archive

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Although this actually launched a couple of months ago, I wanted to point out the CyArk 3D Heritage Archive, which has a great story behind it and touches on some of the research we do in the area of representing landscapes, especially past landscapes, through geospatial technologies and virtual reconstructions. The CyArk 3D Heritage Archive […]

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Technology Review talks Second Earth

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The online version of the latest issue (July/August 2007) of Technology Review has a fairly comprehensive article by Wade Roush about Second Life, virtual globes, social mapping, and the prospects for merging geospatial technologies and virtual world to create a Second Earth. None of the topics is especially new, but Roush does a good job […]