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	<title>VerySpatial &#187; VirtualEnvironments</title>
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	<link>http://veryspatial.com</link>
	<description>Discussions on Geography and geospatial technologies</description>
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		<title>First Annual Sketch Up Halloween Challenge</title>
		<link>http://veryspatial.com/2011/10/first-annual-sketch-up-halloween-challenge/</link>
		<comments>http://veryspatial.com/2011/10/first-annual-sketch-up-halloween-challenge/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 14:02:17 +0000</pubDate>
		<dc:creator>Barb</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[LostInTheVirtualFog]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=9155</guid>
		<description><![CDATA[Sketch Up has announced their first annual Halloween Challenge. You can pick three categories: 1:Jack 0&#8242;Lantern, 2: Haunted House, 3: Both together. You need to fill out a challenge submission form and upload your model to 3D Warehouse in publicly downloadable format. The SketchUp team will judge the entries on October 28th. Here is a [...]]]></description>
			<content:encoded><![CDATA[<p>Sketch Up has announced their first annual <a href="http://sketchupdate.blogspot.com/2011/10/announcing-sketchup-halloween-challenge.html">Halloween Challenge</a>. You can pick three categories: 1:Jack 0&#8242;Lantern, 2: Haunted House, 3: Both together. You need to fill out a <a href="https://docs.google.com/spreadsheet/viewform?hl=en_US&amp;formkey=dFRCWDlaRkNkODdDVEpENFpOVWlwdUE6MQ#gid=0">challenge submission form</a> and upload your model to <a href="http://sketchup.google.com/3dwarehouse/">3D Warehouse</a> in publicly downloadable format. The SketchUp team will judge the entries on October 28th. Here is a link to Googlemeister&#8217;s <a href="http://sketchup.google.com/3dwarehouse/cldetails?clid=744c13df7df318722390476f5a887749">Amazing Haunted House Walk Through Collection</a> from last year in 3D Modeler. </p>
<p>If you need some inspiration, here is a link to the <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/HauntedHouse">Haunted House</a> (real and fictional locations), <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/AllHallowsEve">traditional Halloween</a>, <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/Halloweentown">Halloweentown</a> type locations, and popular <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/HalloweenEpisode">Halloween episodes</a> in TV Tropes. </p>
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		<title>Search For Life on Mars</title>
		<link>http://veryspatial.com/2011/10/9129/</link>
		<comments>http://veryspatial.com/2011/10/9129/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 19:31:24 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[space (not spatial)]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=9129</guid>
		<description><![CDATA[Ok, not Mars. Not just yet, at least. Researchers have created really cool science project called MAPPER. The idea is to leverage citizen scientists to comb through data and find signs of life on far away planets. For now, they have tapped into a couple of DeepWorker bots currently exploring the depths of two lakes [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, not Mars.  Not just yet, at least.  Researchers have created really cool science project called <a href="http://www.getmapper.com/index.php">MAPPER</a>.  The idea is to leverage citizen scientists to comb through data and find signs of life on far away planets.  For now, they have tapped into a couple of DeepWorker bots currently exploring the depths of two lakes in Canada.  It’s more or less a groundwork (or more like underwater groundwork, I guess) project to lay down the foundations for a system that could be used on other planets.  The system uses a cool web interface that should be immediately recognizable to anyone who plays games.  Taking a clue from modern gaming, the scientists have built in social media and achievements.  Let’s be honest – who DOESN’T want to unlock the ‘Found Life On Other Planet’ achievement?</p>
<p>Via <a href="http://gizmodo.com/5845836/citizen-only-you-can-help-us-find-life-on-mars">Gizmodo</a></p>
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		<title>Sony SmartAR &#8211; markerless augmented reality</title>
		<link>http://veryspatial.com/2011/05/sony-smartar-markerless-augmented-reality/</link>
		<comments>http://veryspatial.com/2011/05/sony-smartar-markerless-augmented-reality/#comments</comments>
		<pubDate>Fri, 20 May 2011 17:22:36 +0000</pubDate>
		<dc:creator>Sue</dc:creator>
				<category><![CDATA[AugmentedReality]]></category>
		<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=8640</guid>
		<description><![CDATA[Augmented reality is one of those technologies that has seemed like it would be next big thing for the last couple of years, but it has proven pretty difficult to translate from WOW factor proof-of-concept prototypes to actual commercial implementations. When I saw this demo video of Sony&#8217;s Smart AR, though, I have to say [...]]]></description>
			<content:encoded><![CDATA[<p>Augmented reality is one of those technologies that has seemed like it would be next big thing for the last couple of years, but it has proven pretty difficult to translate from WOW factor proof-of-concept prototypes to actual commercial implementations. When I saw this demo video of Sony&#8217;s Smart AR, though, I have to say I was pretty impressed with how good the AR model looks in the real-world environment it&#8217;s being projected into, and how responsive it is. The SmartAR seems to be able to handle movement in the 3D space really well, and the virtual object is not tied to the marker surface, which is really important in making the augmented reality compelling. Another aspect of SmartAR technology allows a user to capture an image of an object  and then access additional information about that object through the device. For Sony, of course, implementing technology like Smart AR for gaming and other commercial uses is certainly a main focus, but I can see tons of other applications for markerless, high-speed augmented reality.</p>
<p><iframe width="560" height="349" src="http://www.youtube.com/embed/XCEp7udJ2n4" frameborder="0" allowfullscreen></iframe></p>
<p>Via <a href="http://www.engadget.com/2011/05/19/sony-smartar-delivers-high-speed-markerless-augmented-reality-b/">Engadget</a></p>
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		<title>Project Galileo</title>
		<link>http://veryspatial.com/2011/02/project-galileo/</link>
		<comments>http://veryspatial.com/2011/02/project-galileo/#comments</comments>
		<pubDate>Sun, 13 Feb 2011 04:36:08 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=8302</guid>
		<description><![CDATA[Since I seem to be highlighting software that I am interested in getting time to work with lately, I thought I would return to Project Galileo, a great project that is currently going on over at Autodesk Labs. Building on many Autodesk desktop technologies (such as LandXplorer) and labs projects, Project Galileo is: an easy-to-use [...]]]></description>
			<content:encoded><![CDATA[<p>Since I seem to be highlighting software that I am interested in getting time to work with lately, I thought I would return to <a href="http://labs.autodesk.com/utilities/galileo/">Project Galileo</a>, a great project that is currently going on over at <a href="http://labs.autodesk.com/">Autodesk Labs</a>.  Building on many Autodesk desktop technologies (such as <a href="http://usa.autodesk.com/adsk/servlet/pc/index?id=12561246&#038;siteID=123112">LandXplorer</a>) and labs projects, Project Galileo is:</p>
<blockquote><p>an easy-to-use planning tool for creating 3D city models from civil, geospatial and building data, and 3D models. Galileo also enables users to sketch conceptual infrastructure ideas within the 3D city model. </p></blockquote>
<p>Only so much can be said about a technology, so instead of fumbling over a description I will point you to Autodesk Labs where Project Galileo will be available for your hands-on experience through mid-August, 2011. And of course there are always the videos that software manufacturers are providing to tempt us with their (soft)wares. This particular video looks at Project Galileo&#8217;s potential in GeoDesign.</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/mEPapFCTutI?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>3D Street-style Mapping with Kinect</title>
		<link>http://veryspatial.com/2011/01/3d-street-style-mapping-with-kinect/</link>
		<comments>http://veryspatial.com/2011/01/3d-street-style-mapping-with-kinect/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 18:18:33 +0000</pubDate>
		<dc:creator>Sue</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[Programming/Dev]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=8262</guid>
		<description><![CDATA[Almost daily, I see a new cool and amazing hack that someone has accomplished with Microsoft&#8217;s Kinect that tops the last one. I&#8217;m hoping to try my hand at some much more modest attempts this summer related to my immersive simulation project, but I couldn&#8217;t come close to what Martin Szarski has done: 3D street [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://veryspatial.com/wp-content/uploads/2011/01/screen-shot-2011-01-22-at-10-24-19-pm.png"><img src="http://veryspatial.com/wp-content/uploads/2011/01/screen-shot-2011-01-22-at-10-24-19-pm-300x157.png" alt="" title="martin3dkinectMapping" width="300" height="157" class="alignright size-medium wp-image-8263" /></a>Almost daily, I see a new cool and amazing hack that someone has accomplished with Microsoft&#8217;s Kinect that tops the last one. I&#8217;m hoping to try my hand at some much more modest attempts this summer related to my immersive simulation project, but I couldn&#8217;t come close to what Martin Szarski has done: 3D street mapping with a Kinect, his Google Nexus One phone for GPS, and his trusty car. If you haven&#8217;t seen this yet, the results are pretty awesome. The Kinect captures images for real-world objects as he drives along the street, and his phone GPS allows him to tie the image data to real-world coordinates. Up till now, you had to have some pretty expensive equipment to pull this off, and he demonstrates that you can do it with fairly inexpensive hardware and some great coding ability, of course. Martin already has some plans on how to improve on his first setup which began as an indoor experiment, and you can read his explanation of how he did it over on his <a href="http://blog.decoratorpattern.com/2011/01/23/real-world-mapping-with-the-kinect/">blog</a>.</p>
<p>Via <a href="http://www.techtree.com/India/News/3D_Mapping_with_Kinect_Nexus_One/551-114267-585.html">TechTree</a></p>
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		<title>3D cities</title>
		<link>http://veryspatial.com/2010/10/3d-cities/</link>
		<comments>http://veryspatial.com/2010/10/3d-cities/#comments</comments>
		<pubDate>Sat, 23 Oct 2010 04:25:11 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=7897</guid>
		<description><![CDATA[This week&#8217;s podcast (episode 274) looked at the 2D/3D question, but as we tend to do, we talked a good bit more about 3D than 2D. We each, of course, have worked with 2D and 3D applications, but again and again we have returned to 3D for a particular use. Urban environments scream for 3D. [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s podcast (episode 274) looked at the 2D/3D question, but as we tend to do, we talked a good bit more about 3D than 2D. We each, of course, have worked with 2D and 3D applications, but again and again we have returned to 3D for a particular use. Urban environments scream for 3D. Sue has blogged about her efforts in creating 3D visualizations for historic environments, 3D models for planning activities, and the plain old fun of looking at city data in a 3D viewer. </p>
<p>But how can you get into the 3D city modeling game? Well there are lots of options. </p>
<li><a href="http://sketchupdate.blogspot.com/2010/10/arcgis-10-and-sketchup-8.html">If you are using SketchUp 8 and ArcScene 10, things are getting easier</a></li>
<li>Check out <a href="http://www.bentley.com/3dcitygis">Bentley&#8217;s 3D city GIS</a> webinars</li>
<li>Take a look a products like <a href="http://www.geoweb3d.com/">Geoweb3D</a></li>
<li>Get some <a href="http://www.cybercity3d.com/">3D data</a></li>
<li>And keep things open by learning more about <a href="http://www.citygml.org/">CityGML</a></li>
<p>These are just a few of the resources online that you could check out to get on the road to creating your own 3D cities.</p>
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		<title>Microsoft Research&#8217;s Street Slide</title>
		<link>http://veryspatial.com/2010/07/microsoft-researchs-street-slide/</link>
		<comments>http://veryspatial.com/2010/07/microsoft-researchs-street-slide/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 03:26:32 +0000</pubDate>
		<dc:creator>Sue</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[Programming/Dev]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>
		<category><![CDATA[WebMapping]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=7539</guid>
		<description><![CDATA[If you haven&#8217;t seen the demo of Microsoft Research&#8217;s Street Slide, it&#8217;s a pretty cool addition to Bing Streetside that is not available yet, but will be presented at SIGGRAPH 2010. While Google Streetview and Bing Streetside allow you to see photo representations of an area as you navigate through it, you&#8217;re basically limited to [...]]]></description>
			<content:encoded><![CDATA[<p>If you haven&#8217;t seen the demo of <a href="http://research.microsoft.com/en-us/um/people/kopf/street_slide/index.html">Microsoft Research&#8217;s Street Slide</a>, it&#8217;s a pretty cool addition to Bing Streetside that is not available yet, but will be presented at <a href="http://research.microsoft.com/en-us/um/people/kopf/street_slide/index.html">SIGGRAPH 2010</a>. While Google Streetview and Bing Streetside allow you to see photo representations of an area as you navigate through it, you&#8217;re basically limited to the perspective from your position on the centerline of the roadway as you look left or right. What Street Silde allows you to do is zoom out and take a side scrolling type of look at the whole side of the street moving side to side and panning over the streetscape. It looks like you can also get a panoramic view as well. If you want to see Street Slide in action, check out this video:</p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/K-_T949uSwU&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xd0d0d0&#038;hl=en_GB&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/K-_T949uSwU&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xd0d0d0&#038;hl=en_GB&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="600" height="385"></embed></object></p>
<p>Via <a href="http://www.engadget.com/2010/07/28/microsoft-street-slide-its-electric-video/">Engadget</a> and <a href="http://www.technologyreview.com/web/25880/page1/">MIT Technology Review</a></p>
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		<title>IBM&#8217;s CityOne &#8211; Gaming to solve our cities&#8217; problems</title>
		<link>http://veryspatial.com/2010/05/ibms-cityone-gaming-to-solve-our-cities-problems/</link>
		<comments>http://veryspatial.com/2010/05/ibms-cityone-gaming-to-solve-our-cities-problems/#comments</comments>
		<pubDate>Tue, 04 May 2010 05:48:15 +0000</pubDate>
		<dc:creator>Sue</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=7145</guid>
		<description><![CDATA[While I continue my research in the area of immersive virtual worlds and serious gaming, I have also been doing a lot of work recently in the area of digital cities, and trying to implement the idea of a &#8220;smart&#8221; 3D city or town landscape that can be used as a visualization and collaboration tool [...]]]></description>
			<content:encoded><![CDATA[<p>While I continue my research in the area of immersive virtual worlds and serious gaming, I have also been doing a lot of work recently in the area of digital cities, and trying to implement the idea of a &#8220;smart&#8221; 3D city or town landscape that can be used as a visualization and collaboration tool for municipal management and planning.  Once again, an IBM project has grabbed my attention by combining serious gaming and digital cities into one cool project: <a href="http://www-01.ibm.com/software/solutions/soa/innov8/cityone/index.html">CityOne</a>. Today I saw a press release announcing the <a href="http://www-03.ibm.com/press/us/en/pressrelease/30581.wss">CityOne project</a>, a SimCity-like game using real world data that will be designed to bring together players of the game to help work through and solve real problems facing cities around the world. IBM will be introducing CityOne at Agility@Work Zone at <a href="http://www-01.ibm.com/software/websphere/events/impact/">Impact2010</a> in Las Vegas this week (this is the IBM software conference for business and IT, not to be confused with another conference called IMPACT 2010, which some blogs and sites have linked to by mistake)</p>
<p>Check out the CityOne preview:</p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Tmf0ugQrDFk&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Tmf0ugQrDFk&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<p>Via <a href="http://gizmodo.com/5530030/ibm-cityone-is-simcity-for-the-real-world">Gizmodo</a></p>
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		<title>Bing Maps updates</title>
		<link>http://veryspatial.com/2010/02/bing-maps-updates/</link>
		<comments>http://veryspatial.com/2010/02/bing-maps-updates/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 20:33:55 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[VirtualEnvironments]]></category>
		<category><![CDATA[WebMapping]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=6820</guid>
		<description><![CDATA[While editing the podcast today I realized I did a horrible job of describing Microsoft&#8217;s new features. In my defense, I was talking about it as I received an error in 2 different browsers as I tried to get to Bing Maps and then trying to decide whether or not to bail on that news [...]]]></description>
			<content:encoded><![CDATA[<p>While editing the podcast today I realized I did a horrible job of describing Microsoft&#8217;s new features. In my defense, I was talking about it as I received an error in 2 different browsers as I tried to get to Bing Maps and then trying to decide whether or not to bail on that news item.  The upshot, I should have bailed, but here is a bit of what I probably would have said <img src='http://veryspatial.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>I am happy with the updates that have made their way into both Bing Maps and Google Maps over the last few days, but the thing I am truly excited about is Microsoft&#8217;s integration of Photosynthish 3D surfaces that show up when a Streetside scene moves. Pick a place like the corner of Wabash and Monroe in Chicago where there is a portion of the El and an urban canyon effect. As you move along east to west along Monroe under the El and toward State you see the impact of texturing the images to the 3D models. It takes what is a great tool for getting to know an area from informational to immersive. This will not hold true in rural areas, but the difference it makes in downtown Charlotte and Chicago (the only two areas I have looked at in Streetside) is significant.  It is good to see some of the <a href="http://veryspatial.com/2007/04/microsoft-announces-virtual-earth-and-sensormap-grant-competition-winners/">news we talked about back in 2007</a> making such an impact today.</p>
<p>The difference between the Google and Bing maps continues to grow.  The underlying features aren&#8217;t radically different, but the difference in feel between the two is notable. Bing continues to push toward a professional set of tools from my perspective, not something that you use to place a map on you personal webpage, but a set of tools to encourage companies to embed and advertise through Microsoft&#8217;s tools. </p>
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		<title>Vancouver Winter Olympic venues in 3D</title>
		<link>http://veryspatial.com/2010/02/vancouver-winter-olympic-venues-in-3d/</link>
		<comments>http://veryspatial.com/2010/02/vancouver-winter-olympic-venues-in-3d/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 20:15:50 +0000</pubDate>
		<dc:creator>Sue</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[VirtualEnvironments]]></category>
		<category><![CDATA[WebMapping]]></category>

		<guid isPermaLink="false">http://veryspatial.com/?p=6783</guid>
		<description><![CDATA[I can&#8217;t pass up a chance to post a cool interactive 3D visualization, like the NY Times map of the Vancouver Olympic venues. They&#8217;re using Intermap&#8217;s elevation data, and imagery by Digital Globe, Province of British Columbia and TerraMetrics via Google Earth. The 3D visualization starts with an overview of the Olympic venues, including Vancouver [...]]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t pass up a chance to post a cool interactive 3D visualization, like the NY Times<a href="http://www.nytimes.com/interactive/2010/02/09/sports/olympics/2010-olympics-venue-map.html#"> map of the Vancouver Olympic venues</a>. They&#8217;re using Intermap&#8217;s elevation data, and imagery by Digital Globe, Province of British Columbia and TerraMetrics via Google Earth. The 3D visualization starts with an overview of the Olympic venues, including Vancouver and the surrounding area, and then lets you zoom in for a look at specific venues and features embedded photos from each location. Winter Olympic competitions start on February 13th, and it would be nice if they could add to the photo collections with shots from the actual events and medal ceremonies.</p>
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