Lost in the Virtual Fog – visit from the ghost of grad students past

Working on the codeThis week’s entry is a little late, as I am burning the midnight oil trying to populate my virtual town with at least basic models so I can see what my performance is going to be with the full complement of landscape features and physics systems running. When we did the first generation of the project in ArcScene a couple of years ago, I totaled up just over 350 individual structure models. I am only about a third of the way done with importing these models into the game world, and I already have about 160 models (and about 40 trees, which will be about double when I’m done). That means I either miscounted the first time around, and we did even more work than I thought, or I have added some more structures this time around. Either way, this is not a small undertaking.
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