Facebook Twitter Gplus YouTube E-mail RSS
magnify
formats

Spatialized Audio in Games

Published on May 22, 2006 by in General, general

There has been some research to date on spatializing audio in 3D environments. While we have 7.1 and beyond sound to give us directionality for sound there remains a need for a solid system for queing sound beyond simple avatar proximity. The last time I check on this idea about a year ago, there was

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
No Comments  comments 
formats

Google Earth and Virtual Worlds

Stephan over at OgleEarth links to a post by Avi Bar-Zeev, one of the Keyhole co-founders who also worked for Linden Labs (makers of Second Life), about Google Earth, what he feels it would take to achieve something like the metaverse, and why we just aren’t there yet. It’s a pretty long post, but you

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
No Comments  comments